DAY 1: Monday 28
WOMANINFAN: Presentación del Libro Oficial de SFF (I): Topografía del género fantástico dirigido por mujeres
DAY 2: Tuesday 29
THE GAME KITCHEN: BLASPHEMOUS, FROM THE ROOT TO THE THORN
A walk through the folklore that inspired the art of Blasphemous and the elements that were incorporated into the game. The most impressive worlds are hidden in front of our eyes.
THE NEW AUDIOVISUAL CREATORS
Creators 3.0 are redefining the audiovisual industry. Can the gap between the two be bridged? Can creators make a living from their passion? How to build the audiovisual industry of the future through events like Hack Mafiz Malaga.
DISCOVERING VENTANA SUR’S CARBON FOOTPRINT
Why is it important to know our carbon footprint? What do we have to take into account to calculate it? Specialists will analyze the environmental impact of Ventana Sur.
THE LATIN AMERICAN DOCUMENTARY AND THE CHALLENGE OF ACCESS TO PLATFORMS
Distribution and exhibition is one of the greatest difficulties in regional documentary filmmaking. We must rethink ways of accessing audiences and viewers, designing dissemination strategies that ensure visibility, impact, diversity of screens and themes.
DAY 3: Wednesday 29
INTERACTIVE NARRATIVE: THE ART OF TELLING
The Spanish video game has its own stamp that has set a clear benchmark in narratives, mechanics and different ways of telling stories. What are the creative processes like, how do their stories begin and how do they tell them?
LA LIGA PRESENTS: CHALLENGES AND ALTERNATIVES TO SUCCESSFUL CO-PRODUCTION
A panel where Latin American and European producers share their experiences and reflect on the keys to co-produce projects and not die trying.
THE JOURNEY OF KNOWLEDGE IN THE CINEMA
We will put on the table the particularities of production models, narratives, financing, distribution, opportunities and challenges of scientific cinema in Latin America and the world.
DAY 4: Thursday 30
TEQUILA WORKS: DE LA DESTILERÍA AL DESTILADO
Tequila Works has a diverse catalog of hits that transcends genres.The creative process of a game is constantly changing for the better over time. The narrative philosophies that allow the renewal of projects will be deepened.
TLR GAMES: THE ART OF STANDING OUT
With more than 15 years of experience and experimentation in alternative projects, Arturo Monedero, will share perspectives, philosophies and aesthetic recommendations dedicated to improving the visibility of video games.
DISTRIBUTING IN EUROPE AND AUSTRALIA. HOW DOES THE MARKET WORK?
Three experts in distribution of (not only) queer content will give insights into their work. What kind of product are they looking for? Case studies on Latin American content and some quick and dirty facts from real life will be presented.
SCREENWRITING CONTRACTS IN THE FACE OF THE “BUYOUT” AND THE PRECARIOUSNESS OF WORKING CONDITIONS IN LATIN AMERICA
The economic and creative rights protected by ARGENTORES in Argentina and GEDAR in Brazil, as well as the agreement between the Writer’s Guild of America and that country’s producers’ alliance, are being openly infringed in Latin America.